Samurai Shodown! 2 (Japanese title: Samurai Spirits! 2 / サムライスピリッツ! 2) is a handheld game in SNK's popular Samurai Shodown series of fighting games. Samurai Shodown II is a classic 2D fighter that paved the way for future fighting games to come. Speed run of my favorite entry in the Samurai Shodown series. Every round was a perfect victory. Highest accuracy for a round was 100% , fastest victory time was 9 seconds.
Samurai Shodown was one of my favorite fighting games on Xbox 360. It was among the first few to focus on weapon-based combat after the success of Capcom’s Street Fighter II. And now an exciting new sequel comes to iOS with bluetooth multiplayer mode, re-designed backdrops, and more balanced gameplay despite unfriendly touchscreen controls.
One of the most striking features in iOS version of Samurai Shodown II is the Weapon Breaks System, which allows you to “break” your opponent’s weapon. A Weapon Break happens right after an effective super move. The character hit by a Super Move will be instantly disarmed for about 10 seconds, and still have to bear great damage even they block with their bare hands. The whole system really brings a good deal of strategy and uncertainty to the game, which impressed me a lot.
Having fought with every character for dozens of rounds, I’d say all characters’ abilities seem fairly balanced. Each fighter has their strong points: some move really fast, some strike rather hard, some excel at close combat, and still some others may shine when performing long-range attacks. It won’t take long before you find the most playable characters and the most suitable combat style of your own.
Its striking visual effect and the authentic samurai-style soundtrack have always been highly valued. Not only is the brutal nature of one-on-one combat perfectly rendered, but the tenderness hiding deep within fighters’ heart can be occasionally felt. The shower of blood, the beautiful cherry blossoms, the gleam of blades, fantastic voice acting, and the Japanese lute both intense and soothing – all of these elements make the game unparalleled by most others of the genre.
As for virtual controls, Samurai Shodown II is on par with Capcom’s Street Fighter or even SNK’s own King of Fighters games on iOS. If you do well with other iOS fighters, you’ll do well in Samurai Shodown II. I was doing great playing Samurai Shodown with keyboard, but playing Samurai Shodown II on iPad is a little challenging. The controls are kind of bothering me throughout. There’s no option to manually alter the opacity of those virtual buttons. Albeit the auto-fade-away-and-fade-back of the buttons, I’d be happier to be given a choice to adjust them myself.
Samurai Shodown II is without a doubt, the most nostalgic fighter I’ve ever played on my iPad. And a return of such an old-school fighter brings a welcome dose of nostalgia of the joyful time I had playing Samurai Shodown almost 20 years ago.
Samurai Shodown was one of my favorite fighting games on Xbox 360. It was among the first few to focus on weapon-based combat after the success of Capcom’s Street Fighter II. And now an exciting new sequel comes to iOS with bluetooth multiplayer mode, re-designed backdrops, and more balanced gameplay despite unfriendly touchscreen controls.
One of the most striking features in iOS version of Samurai Shodown II is the Weapon Breaks System, which allows you to “break” your opponent’s weapon. A Weapon Break happens right after an effective super move. The character hit by a Super Move will be instantly disarmed for about 10 seconds, and still have to bear great damage even they block with their bare hands. The whole system really brings a good deal of strategy and uncertainty to the game, which impressed me a lot.
Having fought with every character for dozens of rounds, I’d say all characters’ abilities seem fairly balanced. Each fighter has their strong points: some move really fast, some strike rather hard, some excel at close combat, and still some others may shine when performing long-range attacks. It won’t take long before you find the most playable characters and the most suitable combat style of your own.
Its striking visual effect and the authentic samurai-style soundtrack have always been highly valued. Not only is the brutal nature of one-on-one combat perfectly rendered, but the tenderness hiding deep within fighters’ heart can be occasionally felt. The shower of blood, the beautiful cherry blossoms, the gleam of blades, fantastic voice acting, and the Japanese lute both intense and soothing – all of these elements make the game unparalleled by most others of the genre.
As for virtual controls, Samurai Shodown II is on par with Capcom’s Street Fighter or even SNK’s own King of Fighters games on iOS. If you do well with other iOS fighters, you’ll do well in Samurai Shodown II. I was doing great playing Samurai Shodown with keyboard, but playing Samurai Shodown II on iPad is a little challenging. The controls are kind of bothering me throughout. There’s no option to manually alter the opacity of those virtual buttons. Albeit the auto-fade-away-and-fade-back of the buttons, I’d be happier to be given a choice to adjust them myself.
Samurai Shodown II is without a doubt, the most nostalgic fighter I’ve ever played on my iPad. And a return of such an old-school fighter brings a welcome dose of nostalgia of the joyful time I had playing Samurai Shodown almost 20 years ago.
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